Spookypatrol [Delia]
Administrator
Posts: 3,375
Statistics
Race/Class: Hylian Tactician
Level: 48 [31141/75450]
Max HP: 1080
Attack: 67 (70)
Defense: 90 (95)
Competency: 127 (104)
Speed: 5
PvP Wins/Losses: 5-1
Wallet
Rupees: 169
Force Gems: 6
Mon: 0
Guild & Crafting
Guild: Windgate Coalition of Scholars
Tradeskill: Spagyrist
TS Level: 1
Weapons
Main Hand: Envenomed Scholar's Dagger
Off Hand: Anthropodermic Notebook
Armor
Head: Steel Helmet
Body: Engraved Leather Tunic
Gloves: Waxed Leather Gloves
Boots: Strengthened Leather Boots
Cloak: Hylian Shield [T5] [Calamity]
Accessories
Mask: Captain's Hat
Eyepiece: Owleye
Fingers: Clever Ring, Slayer's Ring
Wrists: Power Bracelet, Goron Bracelet [T5]
Scepter: Prismatic Lantern
Instrument: Ocarina [Song of Healing]
Utility: Gale Boomerang
Charm: Dark Mirror
Free Slot: Keaton Mask
Containers
Bottles: Blue Potion, Bottled Fairy, Empty Bottle x2
Bags: Magic Powder Bag [Empty]; Bomb Bag [Empty]
Primary Skills
Stratagem
*i*
Sagacious Scheme
*i*
Critical Analysis
*i*
Battle Tactics
*i*
Volte-face
*i*
Clever Combat
*i*
Planned Attack
*i*
Secondary Skills
Mastery
Feats
Ruthless
Buffer
Prolonger
Baleful Critical
Infuriate
Weapon Proficiency
Weapon Mastery
Potency
Merciless
1 Feat Point
*Bloody Bond
Passive Buffs
Combat Passives: +13% comp acc, +15% acc, +5% Team Attack acc w/SICARII
+30% crit, +5% crit vs Blins, 2.39x crit bonus, poison on critical
+30% outgoing dmg to enemies inflicted with Status Condition, +10% outgoing dmg to Twili and Humans, +15 dmg, +14 revenge dmg
+15% bonus DoT trigger chance (already applied to values listed), 25% poison, +25% burn, +20% bleed, +1 DoT duration, +5% stacking dmg/heal per DoT/HoT tick
Ruthless execute
Skill Passives: +22% Competency, -1 Buff Cooldown, +10% Perception, +10% to Skill Checks
-10% sneak
Resistances: None
Familiars & Summons
Summons:
Name/Race: Itkata, Stalchild
Max HP: 196
Attack/Defense: 18, 28
Competency: 33
Speed: 4
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Skills
---------------------------------
None
---------------------------------
Buffs
---------------------------------
+23% accuracy, +50% Stagger, Immunity to disease and bleed, 50% Shadow resistance, 1.2x incoming Light damage
Inventory
Lover's Brooch
Piece of Heart x1
Magic Cape
Stone Mask
Wedding Ring
Lantern
Fishing Rod
Sinking Lure
Rope
Telescope
Picto Box
Net
Shovel
Meteor Rod
Dominion Rod
Thunderstorm Rod
Spinner
Wooden Pipes [Ballad of Gales]
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Personal Storage
---------------------------------
Rawhide Twili Face
Prized Crystal Heart
Wooden Hylian Loach
Couple's Mask
Phantom Blood Stone
ReDead Funerary Mask
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> Combat Consumables <
---------------------------------
Flint x5
---------------------------------
Pictographs
---------------------------------
-B/W Pictograph of Windfall Island
-Pictograph of Umbral Crypt Room 8 Mural
Crafted Items
None
Materials
Ordon Goat Cheese
Reekfish
Jelly Blob x2
Red Chu Jelly
Black Chu Jelly x2
Spicy Pepper x2
Fleet Lotus Seeds x2
Ornamental Skull
Green Chu Jelly
Razorclaw Crab
Bright-Eyed Crab x3
Ironshell Crab
Starry Firefly
Hearty Radish
Mighty Truffle
Amethyst
Silver Ore
Platinum Ore
Sapphire
Emerald
Iron Ore
Luminous Stone
Warm Safflina x4
Cool Safflina x2
Blue Nightshade
Mighty Thistle
Electric Keese Wing
Ice Keese Wing
Hornet Larvae x3
Luminous Firefly
Blessed Butterfly
Faron Grasshopper
Lizard Tail x2
Guay Thigh
Goddess Plume
Hinox Toenail
Evil Crystal
Golden Skull
Amber Relic
Alignment
[Power]
Ambitious
Egoistic
Pragmatic
Character Lore
Delia Verlhese Nuvolm
Age: 31
Height: 5'5"
Hometown: Windfall Island, Great Sea
Relationships: Meduhi Nuvolm (Husband), Marcelon Verlhese (Father), Jhan Verlhese (Mother)
*Complete Lore*
*Journal Entries*
Achievements
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Post by Spookypatrol [Delia] on Apr 26, 2015 16:30:22 GMT -5
Welcome, sorcerers! Please view our selection of skills below. If you'd like to train in one of these skills, post below in order to pay their rupee cost. Only skills between levels 1-19 are available here. Starting at level 20, you must choose a Sorcerer Subclass. Starting Spell; Ranged:
Fireball: A Sorcerer conjures a fireball that deals standard damage as fire damage to an enemy. This damage is modifiable by spellpower, and may be used in place of a basic attack at any time. Special Grid Rules: This spell is 1 tile wide and has a maximum range of 10 tiles, and can be obstructed by tall barriers.
Tier 1: Levels 1-4
Spell; Ranged: Incinerate: The Sorcerer casts a strong blast of fire at the target that deals standard damage as the fire element, and has an 80% chance to burn the target for 50% of the Sorcerer's Attack over 5 turns. This burn is treated separately from passive burn chances from equipment. If this attack lands critically, the target is additionally Singed for 2 rounds. 4 round cooldown. Special Grid Rules: This spell is 1 tile wide and has a maximum range of 8 tiles, and can be obstructed by tall barriers. Rupee Cost: 100
Spell; Buff: Power Gift: The Sorcerer gifts some of his/her power to a target ally, increasing the ally's damage by 20% while reducing the Sorcerer's damage by 20% and accuracy by 5%. This skill lasts throughout the duration of the fight, unless the Sorcerer dies. A Sorcerer may cancel this skill at any time, but must wait 3 rounds before reactivating it if it is cancelled. Grid Rules: The ally must be within line-of-sight for the initial cast, but does not need to remain within line-of-sight for the spell's duration, or if the Sorcerer cancels the spell. Rupee Cost: 100
Tier 1.5: Levels 5-9
Spell; Ranged: Arcane Shards: The Sorcerer creates a field of magical shards around the target. These shards do not hurt allies. Any time the target uses a physical attack, they take 50% of the Sorcerer's unmodified Competency as arcane damage from the shards, whether or not they pass their accuracy check. Airborne enemies are immune. This skill lasts for 3 rounds. 6 round cooldown after the effect expires. Special Grid Rules: This spell surrounds a target in a 2x2 square and can damage any enemies that pass through the field as well. The Sorcerer may cast this spell at a maximum of 6 squares away and requires line-of-sight. Rupee Cost: 150
Spell; Ranged: Torrent Vortex: The Sorcerer summons a watery vortex, dealing standard damage as the water element and Soaking the target automatically for 2 rounds. This skill must pass accuracy. If this skill applies critically, the target is instead Drenched for the same duration. 5 round cooldown. Special Grid Rules: This spell has a maximum range of 7 tiles and requires line-of-sight, but cannot be obstructed by barriers. Rupee Cost: 150
Tier 2: Levels 10-14
Spell; Buff: Static Shield: A Sorcerer casts a shield of pure electricity around an ally for 2 rounds. Any time the ally is hit by an attack, the attacker takes damage equal to 50% of the Sorcerer's Competency in electrical damage in return, and has an additional 25% chance to Static the target for 2 rounds. This magical shield triggers regardless of whether or not the attack made against the ally makes physical contact. 6 round cooldown. Special Grid Rules: The ally must be within line-of-sight. Rupee Cost: 200
Spell; Ranged: Thunderbolt: A Sorcerer fires a bolt of lightning at a target which deals 1.4x standard damage to the target in Electricity damage. If a target is hit, they have a 30% chance of being Shocked for 2 rounds. 4 round cooldown. Special Grid Rules: This spell is 1 tile wide and has a maximum range of 8 tiles, and can be obstructed by tall barriers. Rupee Cost: 200
Tier 2.5: Levels 15-19
Spell; Ranged: Ice Prison: A Sorcerer encases an enemy in ice, dealing standard damage as the ice element, and have a 50% chance to Freeze the target for one round. If an enemy is successfully Frozen in this way, they are considered Soaked for 1 round following their thaw. Enemies immune to ice do not take damage from this skill, and cannot be frozen. 6 round cooldown. Special Grid Rules: This spell has a maximum range of 6 tiles and requires line-of-sight, but cannot be obstructed by barriers. Rupee Cost: 250
Spell; Ranged: Wind Blast: A Sorcerer conjures a powerful gust of wind that deals standard damage to up to 3 enemy targets and knocks them down for one round. If the target is airborne, the airborne enemy is knocked out of the air and is stunned for one turn instead of knocked down. Each hit must pass its own accuracy check. 8 round cooldown. Special Grid Rules: This spell has a maximum range of 4 squares and affects a 1x3 cone area once it either reaches maximum range, or is stopped at a point of the Sorcerer's choosing. It can be obstructed by tall barriers. Rupee Cost: 250
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DHPflareon [Mina Anvindir]
Tier 5
Posts: 1,194
Statistics
Race/Class: Minish Battlemage
Level: 40 [11970/24425]
Max HP: 960
Attack: 92 (70)
Defense: 64 (75)
Competency: 59 (62)
Speed: 5
PvP Wins/Losses: 0-1
Wallet
Rupees: 1158
Force Gems: 29
Mon: 0
Guild & Crafting
Guild: Windgate Coalition of Scholars
Tradeskill: None
TS Level: 0
Weapons
Main Hand: Flaming Stave of Scholarly Origins: BT [T5]
Armor
Head: Barbarian Helmet [T5]
Body: Swordmaster Suit [T5]
Gloves: Magnetic Gloves [T5]
Boots: Leather Boots
Cloak: Hylian Shield [T5] [Combust]
Accessories
Mask: Bunny Hood
Eyepiece: Furnixeye
Fingers: Power Ring, Hylian's Might
Wrists: Goron Bracelet
Scepter: Blizzard Rod
Instrument: Lyre [Tune of Echoes]
Utility: Beetle
Charm: Lens of Truth
Medallion: Mina's Kinstone Piece
Containers
Bottles: Empty Bottle x4
Bags: Bomb Bag [Empty]; Magic Powder Bag [10 Charges]
Primary Skills
Wind Blast
*i*
Incinerate
*i*
Frigidfire Aura
*i*
Touch Casting
*i*
Scorching Detonation
*i*
Spellblade
*i*
Prismatic Blade
*i*
Secondary Skills
Mastery
Feats
Merciful
Potency
Spell Penetration [Lesser + Greater]
Infuriate
Underestimated
Baleful Critical
Merciless
Passive Buffs
Combat Passives: +5% acc, +6% Comp Acc +15% spell pen, +20% crit, 1.5x crit bonus, +30% spell damage, burn on crit, mercy, underestimated, +12 dmg, +10% Atk revenge dmg, +35% burn, Auto Crit on 1-2, +20% cripple on melee attacks, 30% bonus dmg to CCed targets, +5% bonus fire+blast dmg
Skill Passives: Always finds loot in Pots & Chests, Reach Weapon
+20% Perception, -10% Sneak
Resistances: -10% mit
Familiars & Summons
Inventory
Cane of Pacci
Power Gem x2
Grappling Hook
Roc's Feather
Bunny Hood
Electrified Etched Staff
---------------------------------
> Combat Consumables <
---------------------------------
None
Crafted Items
None
Materials
Chillfin Trout
Hyrule Bass
Silent Shroom
Hylian Shroom x4
Blue Nightshade
Mighty Thistle
Dusk Relic x2
Fortified Pumpkin
Hinox Toenail
Evil Crystal
Golden Skull
Alignment
[Courage]
Instinctive
Altruistic
Protective
Character Lore
A traveling minish sorceress who left her home in Minish woods to search for the other half of a Kinstone given to her by her parents.
She studied to become a scholar but a incident made her turn to the arts of magic, a practice forbidden by her people after a specific wind sorcerer's actions so she used her scholar studies as a cover-up to avoid being discovered.
Achievements
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Post by DHPflareon [Mina Anvindir] on Jul 19, 2015 11:27:49 GMT -5
Ok I wnat to have Power Gift for my old Planned attack skill and I also want to buy the Energy shield and Thunderbolt spell splease
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DHPflareon [Mina Anvindir]
Tier 5
Posts: 1,194
Statistics
Race/Class: Minish Battlemage
Level: 40 [11970/24425]
Max HP: 960
Attack: 92 (70)
Defense: 64 (75)
Competency: 59 (62)
Speed: 5
PvP Wins/Losses: 0-1
Wallet
Rupees: 1158
Force Gems: 29
Mon: 0
Guild & Crafting
Guild: Windgate Coalition of Scholars
Tradeskill: None
TS Level: 0
Weapons
Main Hand: Flaming Stave of Scholarly Origins: BT [T5]
Armor
Head: Barbarian Helmet [T5]
Body: Swordmaster Suit [T5]
Gloves: Magnetic Gloves [T5]
Boots: Leather Boots
Cloak: Hylian Shield [T5] [Combust]
Accessories
Mask: Bunny Hood
Eyepiece: Furnixeye
Fingers: Power Ring, Hylian's Might
Wrists: Goron Bracelet
Scepter: Blizzard Rod
Instrument: Lyre [Tune of Echoes]
Utility: Beetle
Charm: Lens of Truth
Medallion: Mina's Kinstone Piece
Containers
Bottles: Empty Bottle x4
Bags: Bomb Bag [Empty]; Magic Powder Bag [10 Charges]
Primary Skills
Wind Blast
*i*
Incinerate
*i*
Frigidfire Aura
*i*
Touch Casting
*i*
Scorching Detonation
*i*
Spellblade
*i*
Prismatic Blade
*i*
Secondary Skills
Mastery
Feats
Merciful
Potency
Spell Penetration [Lesser + Greater]
Infuriate
Underestimated
Baleful Critical
Merciless
Passive Buffs
Combat Passives: +5% acc, +6% Comp Acc +15% spell pen, +20% crit, 1.5x crit bonus, +30% spell damage, burn on crit, mercy, underestimated, +12 dmg, +10% Atk revenge dmg, +35% burn, Auto Crit on 1-2, +20% cripple on melee attacks, 30% bonus dmg to CCed targets, +5% bonus fire+blast dmg
Skill Passives: Always finds loot in Pots & Chests, Reach Weapon
+20% Perception, -10% Sneak
Resistances: -10% mit
Familiars & Summons
Inventory
Cane of Pacci
Power Gem x2
Grappling Hook
Roc's Feather
Bunny Hood
Electrified Etched Staff
---------------------------------
> Combat Consumables <
---------------------------------
None
Crafted Items
None
Materials
Chillfin Trout
Hyrule Bass
Silent Shroom
Hylian Shroom x4
Blue Nightshade
Mighty Thistle
Dusk Relic x2
Fortified Pumpkin
Hinox Toenail
Evil Crystal
Golden Skull
Alignment
[Courage]
Instinctive
Altruistic
Protective
Character Lore
A traveling minish sorceress who left her home in Minish woods to search for the other half of a Kinstone given to her by her parents.
She studied to become a scholar but a incident made her turn to the arts of magic, a practice forbidden by her people after a specific wind sorcerer's actions so she used her scholar studies as a cover-up to avoid being discovered.
Achievements
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Post by DHPflareon [Mina Anvindir] on Aug 17, 2015 14:36:53 GMT -5
Hello I wanna learn ice prison and wind blast please!
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DHPflareon [Mina Anvindir]
Tier 5
Posts: 1,194
Statistics
Race/Class: Minish Battlemage
Level: 40 [11970/24425]
Max HP: 960
Attack: 92 (70)
Defense: 64 (75)
Competency: 59 (62)
Speed: 5
PvP Wins/Losses: 0-1
Wallet
Rupees: 1158
Force Gems: 29
Mon: 0
Guild & Crafting
Guild: Windgate Coalition of Scholars
Tradeskill: None
TS Level: 0
Weapons
Main Hand: Flaming Stave of Scholarly Origins: BT [T5]
Armor
Head: Barbarian Helmet [T5]
Body: Swordmaster Suit [T5]
Gloves: Magnetic Gloves [T5]
Boots: Leather Boots
Cloak: Hylian Shield [T5] [Combust]
Accessories
Mask: Bunny Hood
Eyepiece: Furnixeye
Fingers: Power Ring, Hylian's Might
Wrists: Goron Bracelet
Scepter: Blizzard Rod
Instrument: Lyre [Tune of Echoes]
Utility: Beetle
Charm: Lens of Truth
Medallion: Mina's Kinstone Piece
Containers
Bottles: Empty Bottle x4
Bags: Bomb Bag [Empty]; Magic Powder Bag [10 Charges]
Primary Skills
Wind Blast
*i*
Incinerate
*i*
Frigidfire Aura
*i*
Touch Casting
*i*
Scorching Detonation
*i*
Spellblade
*i*
Prismatic Blade
*i*
Secondary Skills
Mastery
Feats
Merciful
Potency
Spell Penetration [Lesser + Greater]
Infuriate
Underestimated
Baleful Critical
Merciless
Passive Buffs
Combat Passives: +5% acc, +6% Comp Acc +15% spell pen, +20% crit, 1.5x crit bonus, +30% spell damage, burn on crit, mercy, underestimated, +12 dmg, +10% Atk revenge dmg, +35% burn, Auto Crit on 1-2, +20% cripple on melee attacks, 30% bonus dmg to CCed targets, +5% bonus fire+blast dmg
Skill Passives: Always finds loot in Pots & Chests, Reach Weapon
+20% Perception, -10% Sneak
Resistances: -10% mit
Familiars & Summons
Inventory
Cane of Pacci
Power Gem x2
Grappling Hook
Roc's Feather
Bunny Hood
Electrified Etched Staff
---------------------------------
> Combat Consumables <
---------------------------------
None
Crafted Items
None
Materials
Chillfin Trout
Hyrule Bass
Silent Shroom
Hylian Shroom x4
Blue Nightshade
Mighty Thistle
Dusk Relic x2
Fortified Pumpkin
Hinox Toenail
Evil Crystal
Golden Skull
Alignment
[Courage]
Instinctive
Altruistic
Protective
Character Lore
A traveling minish sorceress who left her home in Minish woods to search for the other half of a Kinstone given to her by her parents.
She studied to become a scholar but a incident made her turn to the arts of magic, a practice forbidden by her people after a specific wind sorcerer's actions so she used her scholar studies as a cover-up to avoid being discovered.
Achievements
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Post by DHPflareon [Mina Anvindir] on Jan 28, 2019 6:25:13 GMT -5
"Hello I would like to learn the Torrent Vortex spell please"
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